In Brazil, more than 7 million people neither study nor work
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Only 4% of young people aged 15 to 24 are enrolled in a technical or vocational course
Brazil currently has 15% of young people, aged between 15 and 29, without studying or working, according to data from the Inter-Union Department of Statistics and Socioeconomic Studies (Dieese). There are more than 7 million people among the so-called ‘nem-nem’ (neither studying nor working).
The numbers represent an even greater challenge in view of the context of Brazilian population growth and highlight the pertinence of initiatives that encourage this public to enter the job market. Projects such as PL2796/2021, which establishes the Legal Framework for Games, could be decisive for this portion of the population. It is in this and in the industry itself that young people have a more decisive role.
“Projects that help open vacancies for this public, as is the case of the Legal Framework for Games, are essential. We observed many young people receiving seductive proposals to work remotely for game companies in other countries and earning in euros, dollars and pounds. By promoting the Brazilian market, through regulation, companies will be attracted, new products will emerge and this generates more competitiveness for the national market”,
said the president of the Brazilian Association of Fantasy Sports (ABFS), Rafael Marcondes.
Still according to the executive, the salary imbalance will still be a challenge, but the Legal Framework may increase the offer of jobs with better salaries than those currently paid.
“There is still no way to compete with the dollar and the euro, but it is possible to make Brazilian industry more attractive”,
declared.
Rafael also explains that the proposal gives specific emphasis to the training of labor and details that article 7 of the text provides for the stimulus to the creation of training courses for the games sector, in partnership with universities and professional courses.
Importance of qualifying young talent for the market
The need to offer and qualify young labor is also present in the document 12 commitments for a Competitive Brazil, developed by the Competitive Brazil Movement in partnership with the Parliamentary Front for Competitive Brazil.
The study shows that only 4% of young people aged 15 to 24 are enrolled in some technical or vocational course – the worst performance among the 37 countries of the OECD (Organization for Economic Cooperation and Development).
Another MBC study, carried out jointly with the Getúlio Vargas Foundation (FGV) and entitled “Digital Transformation, productivity and economic growth”, showed that the digitalization of the economy has the potential to inject up to R$ 1.12 trillion into the Brazilian GDP . And that this also impacts the job market, such as the games sector.
According to the survey, in the last five years, digital jobs grew by 4.9% compared to other occupations and brought above-average wages and higher work productivity compared to other activities.
“Today’s young people are increasingly connected and digitized. We need to create conditions for them to feel attracted to those jobs that involve research and innovation. The gaming market meets this equation. It’s not just entertainment, it’s an industry that moves Brazil’s economy into the future,”
highlighted Marcondes when observing the numbers.
*With advisory information
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