‘Dead Island 2’ overcomes horde of problems with humor, blood and lots of zombies; g1 played

‘Dead Island 2’ overcomes horde of problems with humor, blood and lots of zombies;  g1 played

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Continuation of the 2011 game suffers from numerous technical limitations, but entertains with uncompromising and absurd killing of the undead. Game is released this Friday (21). For those who like to blow up zombie heads without too much commitment or tension and fear, “Dead Island 2” might be the ideal game. The continuation of the 2011 game maintains the light spirit – despite the abundant guts blood – of the original, and uses the humor of a sharp script and good performances to overcome the only thing more numerous (and dangerous) than the undead: a horde of technical problems. The fun and somewhat poorly finished game is released this Friday (21) for PlayStation 4 and 5, Xbox One and Series X / S and computers. Watch the trailer for ‘Dead Island 2’ Escape from Los Angeles “Dead Island 2” is a first-person action game that puts the player in an isolated Los Angeles after an epidemic turns most of the residents into zombies. The idea is to survive and gather weapons and allies to survive – and get out of there as soon as possible. Everything is, however, an almost lame excuse to kill (again) as many undead as you can find. ‘Dead Island 2’ Disclosure Death suits him well The player can choose between six main characters, each with their own characteristics and abilities. Overall, most of them look like an AI-generated summary of a hipster subgroup. Therefore, the highlight is the Paralympic athlete Amy. More agile and lighter, she might not exactly match her play style, but seeing her in first-person perspective flying with her prosthetic blade running into a zombie’s chest is one of the most satisfying experiences of early game history. game. With it (or one of the other five rather dull ones), it is possible to evolve and access new abilities and even some superhuman powers. All to get closer and closer to the perfect killing machine. There are so many talents that it soon becomes clear that most of the enemies aren’t much of a threat. That’s where “Dead Island 2” comes dangerously close to being too repetitive. The developers even offer different weapons (mostly melee, but some fire too) and modifications with varying effects, such as spears with electricity or shotguns with acid, but over time it’s hard to find great news. ‘Dead Island 2’ Disclosure Problems for all tastes If that were the big problem, “Dead Island 2” could still be one of the games of the year. With a sharp sense of humor, especially thanks to a smart script and good performances from the main cast, it brings the player closer to the protagonists and makes survival in an apocalypse really easier. The sequence where one of the bosses approaches an amusement park, predictably a clown, is one of the funniest things one could find between guts and a dimly lit path. Unfortunately, the game is plagued by a number of technical limitations, ranging from petty detail to bordering on unplayable. On the one hand, it is almost unacceptable that in 2023 an open world has so many mirrors that they simply refuse to reflect reality. That is, each mirror, glass door or surface of the sort reproduces a poor version of the background without the protagonist – who may be immune to the virus, but maybe a vampire? (a: it’s not) Throughout the very well produced maps, the zombies seem to be randomly generated. This can keep the action and surprise at a maximum, particularly in multiplayer, but it’s also nerve-wracking for more consistent players. It’s no use cleaning a house room by room and then looking for hidden items. Upon returning to the first room, it is very likely to find another enemy there, even with no place where he could have entered. Another almost unforgivable defect are the noises and grunts that inhabit all of Los Angeles in the game. Very quietly, the screams, shots and explosions even help the impression that it is a living world, but they are so loud and random that they make any spatial identification of creatures unfeasible. Incredible that this happens in a generation of consoles that prides itself on 3D headphones and very high quality sounds. ‘Dead Island 2’ Disclosure But there is salvation Luckily, “Dead Island 2” even seems to have more problems than zombies at times, but it has even more heart. Tearing apart enemy hordes is even more fun than it was back in 2011, and the characters help to get involved. It may not be close to running for game of the year. But sometimes all you need is a guilt-free crush of heads.

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