‘The Crew Motorfest’ is a reinvention of the racing game franchise: ‘it couldn’t just be an update’, says director

‘The Crew Motorfest’ is a reinvention of the racing game franchise: ‘it couldn’t just be an update’, says director

Third game, released this Thursday (14), takes the franchise to Hawaii and adopts a new model, based on ‘playlists’: ‘In each one of them, players can find something different’, says Stéphane Beley. Director talks about ‘The Crew: Motorfest’ In “The Crew Motorfest”, Ubisoft’s series of racing games finally starts to take itself a little more seriously by taking its foot off the accelerator to enjoy the scenery. The game is released this Thursday (14) for PlayStation 4, Playstation 5, Xbox One, Xbox Series X/S and computers as the third in the franchise, and not as an expansion of “The Crew 2”, from 2018 – by but he started his life as one. When it was still called “Motorcamp” by the team, the project would just be a DLC, but the idea soon grew. ✅Click here to follow the new g1 channel on WhatsApp “For us it had to be a new game. It’s something so big, it couldn’t just be an update”, says the game’s director, Stéphane Beley, in an interview with g1. Watch the video above. “It deserved to have all the detail and investment. The benefit of having the entire team develop for three years.” ‘The Crew Motorfest’ Disclosure From casual to expert With more than 600 different vehicles at its launch, “Motorfest” swaps the setting of its two predecessors, almost the entire territory of the continental United States, for one of the Hawaiian islands. In addition to the change, the game’s big new feature is a structure focused on different playlists, series of challenges that range from races at more than 300 km per hour or with classic vehicles to peaceful walks through the landscape with only reference points as a guide – without GPS or technology. With 15 in total initially, Beley says the idea is for players to tackle them from start to finish, but that it’s okay to switch when they feel like it. “Each of them has different narratives, artistic direction, narration, context. It’s like Netflix. You can start watching a series, take a break, watch another and then you come back”, says Beley, who has developed the franchise since the first game, in 2014. “We now have a dedicated game for all players, but not just ‘casual’ or ‘experts’, but also explorers, competitive players, collaborative players.” ‘The Crew Motorfest’ Disclosure From ‘The Crew 2’ to ‘Motorfest’ Even with the differences, “Motorfest” still has a strong connection with “The Crew 2”. Mainly because players will be able to transfer all vehicles from the previous game to the new one. Which isn’t to say that users will find exactly the same things. According to Beley, the team worked to improve the response and handling of each of the machines. “Every car is different. Every handling is different. Your Cadillac is not a Ferrari and you should feel it. Even on the asphalt. They run, but not quite the same. And when they go off the road, wow, it’s even more different,” says Beley. “And for off-road racing, you need other types of vehicles. You can take your Ferrari, but it’s not the best. You need to get a Ford Bronco or other cars.”



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